MathUtils
Class to extend the functionality of the Math class. I have used this class many times in projects. I mostly use
MathUtils.randomBetween, but I have also found many uses for the other
functions. Hope they help you too.
roundPrecision(number:Number, precision:int = 0):Number
Rounds a number to a specified number of decimal places
randomBetween(min:Number = 0, max:Number = 99999999, precision:int = 0):Number
Generates a random number and rounds to a specified number of decimal places
randomBetweenRound(min:Number = 0, max:Number = 99999999):Number
Generates a random number and rounds to the nearest whole number
randomBetweenFloor(min:Number = 0, max:Number = 99999999):Number
Generates a random number and rounds down to the nearest whole number
randomBetweenCeil(min:Number = 0, max:Number = 99999999):Number
Generates a random number and rounds up to the nearest whole number
- Class version:
- 1.0
- Last Updated:
- July 3, 2009
- Requires:
- Actionscript 3
- Download:
- http://freerksen.googlecode.com/files/flex_mathutils.zip
Source:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | package com.witheringtree.utils { /** * Utility functions to extend the Math class. */ public class MathUtils { /** * Rounds a number to a specific number of decimal places. */ public static function roundPrecision(number:Number, precision:int=0):Number { var places:Number = Math.pow(10, precision); return Math.round(places * number) / places; } /** * Generates a random number between two number values. */ public static function randomBetween(min:Number=0, max:Number=99999999, precision:int=0):Number { return roundPrecision(Math.random() * (max - min) + min, precision); } /** * Generates a random number between two number values and round to the nearest whole number. */ public static function randomBetweenRound(min:Number=0, max:Number=99999999):Number { return Math.round(randomBetween(min, max)); } /** * Generates a random number between two number values and rounds down to the nearest whole number. */ public static function randomBetweenFloor(min:Number=0, max:Number=99999999):Number { return Math.floor(randomBetween(min, max)); } /** * Generates a random number between two number values and rounds up to the nearest whole number. */ public static function randomBetweenCeil(min:Number=0, max:Number=99999999):Number { return Math.ceil(randomBetween(min, max)); } } } |
Usage:
1 2 3 4 5 | MathUtils.roundPrecision(123.456); MathUtils.randomBetween(5, 10); MathUtils.randomBetweenRound(5, 10); MathUtils.randomBetweenFloor(5, 10); MathUtils.randomBetweenCeil(5, 10); |
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